UTOPIA BOOK PART 5, TRANSLATION APPROUVED
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UTOPIA BOOK PART 5, TRANSLATION APPROUVED
To readback
Page 11
GEOGRAPHY
For the utopians, the world share in three zones, the Corrente, the Espacot and the Seque. The Espacot is the outside empty, the desert without name of the hose ocean, without live and without heat. The Seque is the full land, mythic and unexplored, inexhaustible source of wood for the boats. The Corrente is the inside ocean, constantly travel by the utopians boats in the direction of the descent to the Arrepio, or in the one of the rise to the Molhe.
At the center of the Corrente lies the submerged Archipelago, inaccessible since The Great Storm, the islands constitute the shoals, which close the Corrente and isolate it of the Espacot.
To the Arrepio, first, we find the Liso islands, then, at the edge, the bid island of Utopia and the little island of CHORA, point to the epacot.
At Nascer, The sweaty and green waters of Engolimo constitute shelters of choose for the utopians boats and many are the little islands already conquered since the Come Back.
At the other edge of the Corrente, to the Molhe, the Storms archipelago mark the limits of the utopians world. Nevertheless, neither installation cannot be settle. This volcanic and salted land are improper at the culture and this Sulphur water welcome just an indigestible wildlife.
THE BIG ISLAND OF UTOPIA
Shelter of the wandering utopians, the big island have quickly take the name of the society, which welcome. In one hundred cycles, the utopians and the big island learnt to know each other and mutually tamed. With the island, they became in part landed abandoning gradually their traditional habitat, with them, this land became an island. We can consider it, if this was imaginable for the utopians, like the capital of Corrente.
Benefit of a warm climate, which permit two harvests of flax by cycle and protected of Ocean big storm by the mountains which border the outside. Of the old big forest, which cover the half of the arrepio, it stay only a little part.
At the foot of the outside mountains, Lembra, the remember forest.
[Free port], at Nascer, built in the Ria Nascer estuary, out of sight of a big Balsao. This is here, that concentrate the biggest part of the utopians activities. This is also the only city of the utopians, built in part in stones.
It divided in three zones, each administer by a major. The port area leaded with an iron hand by Sarre Cossa, the Balsao co-leaded by a brother and a sister designated under their first name, the Cord, the artisans’ town live softly under the direction of Moleiro, a miller.
This is at Free Port that return the boats after theirs big expeditions. This is here where the sailors found theirs families on the big balsao, where the captains can exchange the rewards of the own work and revitalize theirs boats.
Port Salvador at Molhe built on the Coast, which welcome the survivors of the big storm.
Page 11
GEOGRAPHY
For the utopians, the world share in three zones, the Corrente, the Espacot and the Seque. The Espacot is the outside empty, the desert without name of the hose ocean, without live and without heat. The Seque is the full land, mythic and unexplored, inexhaustible source of wood for the boats. The Corrente is the inside ocean, constantly travel by the utopians boats in the direction of the descent to the Arrepio, or in the one of the rise to the Molhe.
At the center of the Corrente lies the submerged Archipelago, inaccessible since The Great Storm, the islands constitute the shoals, which close the Corrente and isolate it of the Espacot.
To the Arrepio, first, we find the Liso islands, then, at the edge, the bid island of Utopia and the little island of CHORA, point to the epacot.
At Nascer, The sweaty and green waters of Engolimo constitute shelters of choose for the utopians boats and many are the little islands already conquered since the Come Back.
At the other edge of the Corrente, to the Molhe, the Storms archipelago mark the limits of the utopians world. Nevertheless, neither installation cannot be settle. This volcanic and salted land are improper at the culture and this Sulphur water welcome just an indigestible wildlife.
THE BIG ISLAND OF UTOPIA
Shelter of the wandering utopians, the big island have quickly take the name of the society, which welcome. In one hundred cycles, the utopians and the big island learnt to know each other and mutually tamed. With the island, they became in part landed abandoning gradually their traditional habitat, with them, this land became an island. We can consider it, if this was imaginable for the utopians, like the capital of Corrente.
Benefit of a warm climate, which permit two harvests of flax by cycle and protected of Ocean big storm by the mountains which border the outside. Of the old big forest, which cover the half of the arrepio, it stay only a little part.
At the foot of the outside mountains, Lembra, the remember forest.
[Free port], at Nascer, built in the Ria Nascer estuary, out of sight of a big Balsao. This is here, that concentrate the biggest part of the utopians activities. This is also the only city of the utopians, built in part in stones.
It divided in three zones, each administer by a major. The port area leaded with an iron hand by Sarre Cossa, the Balsao co-leaded by a brother and a sister designated under their first name, the Cord, the artisans’ town live softly under the direction of Moleiro, a miller.
This is at Free Port that return the boats after theirs big expeditions. This is here where the sailors found theirs families on the big balsao, where the captains can exchange the rewards of the own work and revitalize theirs boats.
Port Salvador at Molhe built on the Coast, which welcome the survivors of the big storm.
Dernière édition par el_ludo le Mar 18 Avr 2017 - 10:00, édité 1 fois
el_ludo- HOMONCULE
- Messages : 122
Date d'inscription : 10/09/2011
Re: UTOPIA BOOK PART 5, TRANSLATION APPROUVED
Suggestions in red
Text I don't understand in green
Text I don't understand in green
el_ludo a écrit:To readback
Page 11
GEOGRAPHY
For Utopians, the world consists of three zones: the Current, the Espacot and the Seque. The Espacot is the empty outside, the desert without name of the hostile ocean, without life and warmth. The Seque is the land, mythic and unexplored, inexhaustible source of wood for boats. The Current is the inside ocean, constantly traveled by Utopian boats in the direction of the descent to the Arrepio, or in the one of the rise to the Molhe.
At the center of the Current lies the submerged Archipelago, inaccessible since The Great Storm. The islands consist of the shoals which contain the Current and isolate it from the Espacot.
To the Arrepio, first, we find the Liso islands. At the edge, the big island of Utopia and the little island of CHORA, point to the epacot.
At Nascer, the green waters of Engolimo create the shelters of choice for Utopian boats. Many of the islands have been settled since the Return.
At the other edge of the Current, to the Molhe, the Storm Archipelago marks the limit of the Utopian world. Nevertheless, neither installation cannot be settle. The volcanic lands are hostile to settlement and the sulfurous waters are home to indigestible wildlife.
THE BIG ISLAND OF UTOPIA
The shelter of the wandering Utopians, the big island has quickly taken the name of its settlers. In one hundred cycles, the Utopians and the big island have tamed each other. With this island, the Utopians have partly abandoned their traditional habitat, making this their home. Unimaginable to the Utopians, outsiders consider this island the capital of Current.
Benefitting from a warm climate, which permits two flax harvests per cycle, and mountains which ring the island, it is protected it from big ocean storms. Of the old big forest, which cover the half of the arrepio, it stay only a little part.
Outside the mountains, Lembra, lies the remains of a forest.
The Free Port of Nascer is built in the Ria Nascer estuary, out of sight of the big Balsao. This is where the majority of Utopian activities occur. It is the only Utopian city partially built with stone.
The city is divided into three zones, each run by a major. The port area is ruled with an iron hand by Sarre Cossa. The Balsao is co-lead by a brother and sister referred to by their first name, the Cord. The artisans' town is lightly managed by Moleiro, a miller.
This is where boats return after long expeditions. This is where sailors raise families on the big Balsao, where captains trade the fruits of their labor and restore their boats.
Port Salvador, at Molhe, is built on the Coast, which welcomed the survivors of the big storm.
mallachain- HOMONCULE
- Messages : 182
Date d'inscription : 22/12/2014
Re: UTOPIA BOOK PART 5, TRANSLATION APPROUVED
mallachain a écrit:Suggestions in red
Text I don't understand in greenel_ludo a écrit:To readback
Page 11
GEOGRAPHY
For Utopians, the world consists of three zones: the Current, the Espacot and the Seque. The Espacot is the empty outside, the desert without name of the hostile ocean, without life and warmth. The Seque is the land, mythic and unexplored, inexhaustible source of wood for boats. The Current is the inside ocean, constantly traveled by Utopian boats in the direction of the descenttoin the direction of the Arrepio, or in the one of the risetoin the direction of the Molhe.
At the center of the Current lies the submerged Archipelago, inaccessible since The Great Storm. The islands consist of the shoals which contain the Current and isolate it from the Espacot.ToIn the direction of the Arrepio, first, we find the Liso islands. At the edge, the big island of Utopia and the little island of CHORA, pointtoout the epacot.
At Nascer, the green waters of Engolimo create the shelters of choice for Utopian boats. Many of the islands have been settled since the Return.
At the other edge of the Current, to the Molhe, the Storm Archipelago marks the limit of the Utopian world. Nevertheless, neitherinstallationcamp cannot be settle. The volcanic lands are hostile to settlement and the sulfurous waters are home to indigestible wildlife.
THE BIG ISLAND OF UTOPIA
The shelter of the wandering Utopians, the big island has quickly taken the name of its settlers. In one hundred cycles, the Utopians and the big island have tamed each other. With this island, the Utopians have partly abandoned their traditional habitat, making this their home. Unimaginable to the Utopians, outsiders consider this island the capital of Current.
Benefitting from a warm climate, which permits two flax harvests per cycle, and mountains which ring the island, it is protected it from big ocean storms. Of the old big forest, whichcovercovered the half of theArrepioLand, it just stay only a little part.
Outside the mountains, Lembra, lies the remains of a forest, "the remember forest"
The Free Port of Nascer is built in the Ria Nascer estuary, out of sight of the big Balsao. This is where the majority of Utopian activities occur. It is the only Utopian city partially built with stone.
The city is divided into three zones, each run by a major. The port area is ruled with an iron hand by Sarre Cossa. The Balsao is co-lead by a brother and sister referred to by their first name, the Cord. The artisans' town is lightly managed by Moleiro, a miller.
This is where boats return after long expeditions. This is where sailors raise families on the big Balsao, where captains trade the fruits of their labor and restore their boats.
Port Salvador, at Molhe, is built on the Coast, which welcomed the survivors of the big storm.
my suggestions in blue, i finish tomorrow for the other green zones
edit : done
el_ludo- HOMONCULE
- Messages : 122
Date d'inscription : 10/09/2011
Re: UTOPIA BOOK PART 5, TRANSLATION APPROUVED
el_ludo a écrit:mallachain a écrit:Suggestions in red
Text I don't understand in greenel_ludo a écrit:To readback
Page 11
GEOGRAPHY
For Utopians, the world consists of three zones: the Current, the Espacot and the Seque. The Espacot is the empty outside, the desert without name of the hostile ocean, without life and warmth. The Seque is the land, mythic and unexplored, inexhaustible source of wood for boats. The Current is the inside ocean, constantly traveled by Utopian boats in the direction of the descenttoin the direction of the Arrepio, or in the one of the risetoin the direction of the Molhe.
My suggestion:
The Current is the inside ocean, constantly traveled by Utopian boats towards the Arrepio, or towards the Molhe.el_ludo a écrit:
At the center of the Current lies the submerged Archipelago, inaccessible since The Great Storm. The islands consist of the shoals which contain the Current and isolate it from the Espacot.ToIn the direction of the Arrepio, first, we find the Liso islands. At the edge, the big island of Utopia and the little island of CHORA, pointtoout the epacot.
How about:
In the direction of the Arrepio, first, we find the Liso islands. At the edge, the big island of Utopia and the little island of CHORA, points to the Espacot.el_ludo a écrit:
At Nascer, the green waters of Engolimo create the shelters of choice for Utopian boats. Many of the islands have been settled since the Return.
At the other edge of the Current, to the Molhe, the Storm Archipelago marks the limit of the Utopian world. Nevertheless, neitherinstallationcamp cannot be settle. The volcanic lands are hostile to settlement and the sulfurous waters are home to indigestible wildlife.
How about:
At the other edge of the Current, towards the Molhe, the Storm Archipelago marks the limit of the Utopian world. Neither can be settled.el_ludo a écrit:
THE BIG ISLAND OF UTOPIA
The shelter of the wandering Utopians, the big island has quickly taken the name of its settlers. In one hundred cycles, the Utopians and the big island have tamed each other. With this island, the Utopians have partly abandoned their traditional habitat, making this their home. Unimaginable to the Utopians, outsiders consider this island the capital of Current.
Benefitting from a warm climate, which permits two flax harvests per cycle, and mountains which ring the island, it is protected it from big ocean storms. Of the old big forest, whichcovercovered the half of theArrepioLand, it just stay only a little part.
Outside the mountains, Lembra, lies the remains of a forest, "the remember forest"
How about:
Of the old big forest, which covered half the Land, little remains. Beyond the Lembra Mountains lies the remains of a forest, "the remembered forest."el_ludo a écrit:
The Free Port of Nascer is built in the Ria Nascer estuary, out of sight of the big Balsao. This is where the majority of Utopian activities occur. It is the only Utopian city partially built with stone.
The city is divided into three zones, each run by a major. The port area is ruled with an iron hand by Sarre Cossa. The Balsao is co-lead by a brother and sister referred to by their first name, the Cord. The artisans' town is lightly managed by Moleiro, a miller.
This is where boats return after long expeditions. This is where sailors raise families on the big Balsao, where captains trade the fruits of their labor and restore their boats.
Port Salvador, at Molhe, is built on the Coast, which welcomed the survivors of the big storm.
my suggestions in blue, i finish tomorrow for the other green zones
edit : done
mallachain- HOMONCULE
- Messages : 182
Date d'inscription : 22/12/2014
Re: UTOPIA BOOK PART 5, TRANSLATION APPROUVED
ok for your suggestions
el_ludo- HOMONCULE
- Messages : 122
Date d'inscription : 10/09/2011
Re: UTOPIA BOOK PART 5, TRANSLATION APPROUVED
TRANSLATION APPROUVED
Page 11
GEOGRAPHY
For Utopians, the world consists of three zones: the Current, the Espacot and the Seque. The Espacot is the empty outside, the desert without name of the hostile ocean, without life and warmth. The Seque is the land, mythic and unexplored, inexhaustible source of wood for boats. The Current is the inside ocean, constantly traveled by Utopian boats towards the Arrepio, or towards the Molhe.
At the center of the Current lies the submerged Archipelago, inaccessible since The Great Storm. The islands consist of the shoals which contain the Current and isolate it from the Espacot. In the direction of the Arrepio, first, we find the Liso islands. At the edge, the big island of Utopia and the little island of CHORA, points to the Espacot.
At Nascer, the green waters of Engolimo create the shelters of choice for Utopian boats. Many of the islands have been settled since the Return.
At the other edge of the Current, towards the Molhe, the Storm Archipelago marks the limit of the Utopian world. Neither can be settled. The volcanic lands are hostile to settlement and the sulfurous waters are home to indigestible wildlife.
THE BIG ISLAND OF UTOPIA
The shelter of the wandering Utopians, the big island has quickly taken the name of its settlers. In one hundred cycles, the Utopians and the big island have tamed each other. With this island, the Utopians have partly abandoned their traditional habitat, making this their home. Unimaginable to the Utopians, outsiders consider this island the capital of Current.
Benefitting from a warm climate, which permits two flax harvests per cycle, and mountains which ring the island, it is protected it from big ocean storms. Of the old big forest, which covered half the Land, little remains. Beyond the Lembra Mountains lies the remains of a forest, "the remembered forest."
The Free Port of Nascer is built in the Ria Nascer estuary, out of sight of the big Balsao. This is where the majority of Utopian activities occur. It is the only Utopian city partially built with stone.
The city is divided into three zones, each run by a major. The port area is ruled with an iron hand by Sarre Cossa. The Balsao is co-lead by a brother and sister referred to by their first name, the Cord. The artisans' town is lightly managed by Moleiro, a miller.
This is where boats return after long expeditions. This is where sailors raise families on the big Balsao, where captains trade the fruits of their labor and restore their boats.
Port Salvador, at Molhe, is built on the Coast, which welcomed the survivors of the big storm.
Page 11
GEOGRAPHY
For Utopians, the world consists of three zones: the Current, the Espacot and the Seque. The Espacot is the empty outside, the desert without name of the hostile ocean, without life and warmth. The Seque is the land, mythic and unexplored, inexhaustible source of wood for boats. The Current is the inside ocean, constantly traveled by Utopian boats towards the Arrepio, or towards the Molhe.
At the center of the Current lies the submerged Archipelago, inaccessible since The Great Storm. The islands consist of the shoals which contain the Current and isolate it from the Espacot. In the direction of the Arrepio, first, we find the Liso islands. At the edge, the big island of Utopia and the little island of CHORA, points to the Espacot.
At Nascer, the green waters of Engolimo create the shelters of choice for Utopian boats. Many of the islands have been settled since the Return.
At the other edge of the Current, towards the Molhe, the Storm Archipelago marks the limit of the Utopian world. Neither can be settled. The volcanic lands are hostile to settlement and the sulfurous waters are home to indigestible wildlife.
THE BIG ISLAND OF UTOPIA
The shelter of the wandering Utopians, the big island has quickly taken the name of its settlers. In one hundred cycles, the Utopians and the big island have tamed each other. With this island, the Utopians have partly abandoned their traditional habitat, making this their home. Unimaginable to the Utopians, outsiders consider this island the capital of Current.
Benefitting from a warm climate, which permits two flax harvests per cycle, and mountains which ring the island, it is protected it from big ocean storms. Of the old big forest, which covered half the Land, little remains. Beyond the Lembra Mountains lies the remains of a forest, "the remembered forest."
The Free Port of Nascer is built in the Ria Nascer estuary, out of sight of the big Balsao. This is where the majority of Utopian activities occur. It is the only Utopian city partially built with stone.
The city is divided into three zones, each run by a major. The port area is ruled with an iron hand by Sarre Cossa. The Balsao is co-lead by a brother and sister referred to by their first name, the Cord. The artisans' town is lightly managed by Moleiro, a miller.
This is where boats return after long expeditions. This is where sailors raise families on the big Balsao, where captains trade the fruits of their labor and restore their boats.
Port Salvador, at Molhe, is built on the Coast, which welcomed the survivors of the big storm.
el_ludo- HOMONCULE
- Messages : 122
Date d'inscription : 10/09/2011
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