Alchemist of the school of the Crystal Sun
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Alchemist of the school of the Crystal Sun
If anyone can read back, please
Alchemist of the school of the Crystal Sun
Except for small alchemists who only have a formula and PA 2, the Alchemist of the School of the Crystal Sun is the alchemist the cheapest of the game. But it is in no way as good as his other concurrents.He has a similar profile to its direct conccurent, the alchemist of the school of the Long breath, with only 8 HT, DEF 11, REF 4. But unlike this one, it is only 7 in MIND, but to the extent that both formulas are automatic, it is not very penalizing.
His first formula is cheap (1 component) and can have a very substantial impact in the early game. It makes it possible to give the Stealthy skill to allies within range. Very strong, this skill gives the opportunity to the allies to move forward quickly on objectives without fear of adverse Charge or still having a cover against shooting. This is an area of effect around the alchemist. It will therefore have to move a minimum to ensure the progression of its allies.
His second formula is much more offensive because it increases damage dealt by allies within range of the formula consuming an alchemical stone by increased DAMAGES within the limit of its concentration level. This formula has the advantage of lasting as the alchemist is focused, he can easily keep with his special ability Alchemical control. On paper, this formula is extremely powerful. It can be used to nibble the opponent increasing by 1 or 2 DOM Allied attacks or used to inflict so suddenly enormous damage. If concentrated at level 4, it can increase to 4 DOM inflicted. On the fast attacks of Shadows (9 damages fast attack!) Or Whispers or Militia archers shooting (shooting damage table respectively 6/6/7/7/8/8 and 5/6/6/7 / 7/7), the effect will be devastating, but depends on the number of stones. When the alchemist has besides, the fate becomes useless. With 10 stones, the alchemist inflict maximum 10 Damages thanks to its formula.
Examples of lists:
List 1: Fu Nihao captain of the triadic army, Alchemist of the school of the crystal Sun, 3 Triadic Guard, Sergeant of Triadic guard, 1 Cobra Guard Shadow.
In this rather defensive list, the alchemist has a dual function. It must first protect the progression of triadic guards, low defenses to enable them to quickly play the scenario. It will also serve to boost the DAM of his last and especially the Cobra Guard Shadow once the battles begin. We must therefore use the alchemical stones sparingly to make the most of the two formulas.
List 2: Feng Sao of the scholl of the long breath, Alchemist of the school of the Crystal Sun, 2 Militia Lancers, 1 Militia Archer, 1 Sentinel of the Iron Heart, 1 Whisper
This list works on the interaction between Feng Sao and shooters, supported by the alchemist of the school of the Crystal Sun. The Whisper and the archer can greatly weaken the enemy figurines through the bonus of the second formula of the alchemist that will be completed by the sharp tornado of Feng Sao. The best part is that it also works the other way. Other figurines will mainly there to play the scenario.
Alchemist of the school of the Crystal Sun
Except for small alchemists who only have a formula and PA 2, the Alchemist of the School of the Crystal Sun is the alchemist the cheapest of the game. But it is in no way as good as his other concurrents.He has a similar profile to its direct conccurent, the alchemist of the school of the Long breath, with only 8 HT, DEF 11, REF 4. But unlike this one, it is only 7 in MIND, but to the extent that both formulas are automatic, it is not very penalizing.
His first formula is cheap (1 component) and can have a very substantial impact in the early game. It makes it possible to give the Stealthy skill to allies within range. Very strong, this skill gives the opportunity to the allies to move forward quickly on objectives without fear of adverse Charge or still having a cover against shooting. This is an area of effect around the alchemist. It will therefore have to move a minimum to ensure the progression of its allies.
His second formula is much more offensive because it increases damage dealt by allies within range of the formula consuming an alchemical stone by increased DAMAGES within the limit of its concentration level. This formula has the advantage of lasting as the alchemist is focused, he can easily keep with his special ability Alchemical control. On paper, this formula is extremely powerful. It can be used to nibble the opponent increasing by 1 or 2 DOM Allied attacks or used to inflict so suddenly enormous damage. If concentrated at level 4, it can increase to 4 DOM inflicted. On the fast attacks of Shadows (9 damages fast attack!) Or Whispers or Militia archers shooting (shooting damage table respectively 6/6/7/7/8/8 and 5/6/6/7 / 7/7), the effect will be devastating, but depends on the number of stones. When the alchemist has besides, the fate becomes useless. With 10 stones, the alchemist inflict maximum 10 Damages thanks to its formula.
Examples of lists:
List 1: Fu Nihao captain of the triadic army, Alchemist of the school of the crystal Sun, 3 Triadic Guard, Sergeant of Triadic guard, 1 Cobra Guard Shadow.
In this rather defensive list, the alchemist has a dual function. It must first protect the progression of triadic guards, low defenses to enable them to quickly play the scenario. It will also serve to boost the DAM of his last and especially the Cobra Guard Shadow once the battles begin. We must therefore use the alchemical stones sparingly to make the most of the two formulas.
List 2: Feng Sao of the scholl of the long breath, Alchemist of the school of the Crystal Sun, 2 Militia Lancers, 1 Militia Archer, 1 Sentinel of the Iron Heart, 1 Whisper
This list works on the interaction between Feng Sao and shooters, supported by the alchemist of the school of the Crystal Sun. The Whisper and the archer can greatly weaken the enemy figurines through the bonus of the second formula of the alchemist that will be completed by the sharp tornado of Feng Sao. The best part is that it also works the other way. Other figurines will mainly there to play the scenario.
el_ludo- HOMONCULE
- Messages : 122
Date d'inscription : 10/09/2011
Re: Alchemist of the school of the Crystal Sun
Edits in red
Text I don't understand in green
Text I don't understand in green
el_ludo a écrit:If anyone can read back, please
Alchemist of the School of the Crystal Sun
Other than minor alchemists that only have one formula and 2 AP, the Alchemist of the School of the Crystal Sun in the cheapest alchemist in the game. But he is in no way as good as his other concurrents. He has a similar profile to his direct conccurent, the Alchemist of the School of the Long Breath, with only 8 HT, DEF 11, REF 4. He has MIND 7, but because both his formulas are automatic, this is not a penalty.
His first formula is cheap (1 component) and can have a very substantial impact in the early game. It makes it possible to give the Stealthy skill to allies within range. This powerful skill allows allies to move forward quickly on objectives without fear of receiving a Charge or having cover against shooting. This is an area of effect around the alchemist. He will therefore have to move to ensure the advance of his allies.
His second formula is much more offensive because it increases damage dealt by allies within range of the formula, consuming an alchemical stone to increase DAMAGE up to the limit of his concentration level. This formula has the advantage of lasting as long as the alchemist is focused, which he can easily keep with his special ability: Alchemical Control. On paper, this formula is extremely powerful. It can be used to nibble the opponent increasing Allied attacks by 1 or 2 DAM or used to suddenly inflict enormous damage. If concentration is at level 4, it can increase damage by 4. With the fast attacks of Shadows (up to 9 DAM!), or the shooting of Whispers and Militia Archers (shooting damage table 6/6/7/7/8/8 and 5/6/6/7/7/7 respectively), the effect will be devastating, but depends on the number of stones. When the alchemist has besides, the fate becomes useless. With 10 stones, the alchemist inflicts a maximum of 10 Damage thanks to this formula.
Example lists:
List 1: Fu Nihao Captain of the Triadic Army, Alchemist of the School of the Crystal Sun, 3 Triadic Guard, 1 Sergeant of Triadic Guard, 1 Cobra Guard Shadow.
In this rather defensive list, the alchemist has a dual function. It must first protect the advance of the triadic guards, low defenses to enable them to quickly play the scenario. It will also serve to boost the DAM of his last and especially the Cobra Guard Shadow once the battles begin. We must therefore use the alchemical stones sparingly to make the most of the two formulas.
List 2: Feng Sao of the School of the Long Breath, Alchemist of the School of the Crystal Sun, 2 Militia Lancers, 1 Militia Archer, 1 Sentinel of the Iron Heart, 1 Whisper
This list works on the interaction between Feng Sao and shooters, supported by the Alchemist of the School of the Crystal Sun. The Whisper and the archer can greatly weaken the enemy figurines through the bonus of the alchemist's second formula that will be finished by Feng Sao's sharp tornado. The best part is that it also works the other way. Other figurines will mainly there to play the scenario.
mallachain- HOMONCULE
- Messages : 182
Date d'inscription : 22/12/2014
Re: Alchemist of the school of the Crystal Sun
Concurrent = contender, or candidate. It refers to the other alchemists of the triadic faction, when you do your army list.
HT is HP, actually.
"When the alchemist has besides, the fate becomes useless": when the alchemist has no more stone, the formula becomes useless.
"It must first protect the advance of the triadic guards, low defenses to enable them to quickly play the scenario": it must protect the advance of the triadic guards, which have a weak (poor ?) Defense, to enable them to accomplish the scenario victory conditions.
"It will also serve to boost the DAM of his last": it will also boost the DAM of the guards.
HT is HP, actually.
"When the alchemist has besides, the fate becomes useless": when the alchemist has no more stone, the formula becomes useless.
"It must first protect the advance of the triadic guards, low defenses to enable them to quickly play the scenario": it must protect the advance of the triadic guards, which have a weak (poor ?) Defense, to enable them to accomplish the scenario victory conditions.
"It will also serve to boost the DAM of his last": it will also boost the DAM of the guards.
Letchaï- TEMPLIER
- Messages : 505
Date d'inscription : 14/12/2010
Age : 43
Re: Alchemist of the school of the Crystal Sun
Updated green text.
mallachain a écrit:Edits in red
Text I don't understand in greenel_ludo a écrit:If anyone can read back, please
Alchemist of the School of the Crystal Sun
But he is in no way as good as his other counterparts. He has a similar profile to his direct equivalent, the Alchemist of the School of the Long Breath, with only 8 HP, DEF 11, REF 4. He has MIND 7, but because both his formulas are automatic, this is not a penalty.
When the alchemist is out of stones, the formula becomes useless.
In this rather defensive list, the alchemist has a dual function. It must first protect the advance of the triadic guards, which have a low defense, to enable them to quickly accomplish objectives. It will also serve to boost the DAM of the guards and especially the Cobra Guard Shadow once the battles begin.
Other figurines are mainly there to take objectives.
mallachain- HOMONCULE
- Messages : 182
Date d'inscription : 22/12/2014
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