English scenario book

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Re: English scenario book

Message  mallachain le Mer 19 Oct 2016 - 22:58

Edits in red:

Page 20, Favorite army:
Favorite army: Triad (Captain Lee Ping, 4 militia lancers, 3 triadic guard, triadic sergeant of the guard)
should be: Favorite army: Triad (Captain Lee Ping, 4 Militia Lancers, 3 Triadic Guard, 1 Sergeant of Triadic Guard)

Page 20, Special Rules, last sentence:
multiple times during the game even during the same round.
should be: multiple times during the game, even during the same round.

Page 21, Deployment:
9,5 inches from the center line.
should be: 9.5 inches from the center line.

Page 21, Trap, last sentence:
less from chest suffer 1 DAM.
should be: less from the chest suffer 1 DAM.

Page 22, 1st column, 1st paragraph, last sentence:
change hyphenation point on Daoming to Dao-ming

Page 22, 1st column, 2nd paragraph:
he would have been entitled to a Marque of Jade.
should be: he would have be entitled to a Marque of Jade.

Page 22, 1st column, 5th paragraph:
path through the wood of the Apes.
should be: path through the Wood of the Apes.

Page 22, 1st column, 5th paragraph:
sitting at a stall of wine?
should be: sitting at a winestall?

Page 22, 1st column, 6th paragraph:
Our company rushes at him en mass, while he runs off like a rabbit.
should be: Our company rushes at him en mass, but he runs off like a rabbit.

Page 22, 2nd column, 1st paragraph:
Just as we were about to catch him, he was attacked by a hooded bandits.
should be: Just as we were about to catch him, he was attacked by a hooded bandits.

Page 22, Special rules:
If a miniature is astride several neighborhoods, the player must indicate at the end of its activation of it in which neighborhood he chooses to be.
should be: If a miniature is astride several neighborhoods, the player must indicate at the end of its activation of it in which neighborhood he chooses to be.

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Re: English scenario book

Message  mallachain le Mer 19 Oct 2016 - 23:18

Edits in red:

Page 23, 1st column, 1st sentence:
At the end of each round, each player adds the AP value and the
should be: At the end of each round, each player totals the AP value and the

Page 24, 1st column, 5th paragraph:
The tribe rises as one Aurlok and they all leave to the Oyanke Aliha swamps.
should be: The tribe rises as one Aurlok and they all head to the Oyanke Aliha swamps.

Page 24, 1st column, 6th paragraph:
duplicate sentence, eliminate first instance of: We should have led one of the bearded triadic prisoners.

Page 24, 1st column, 9th paragraph:
Indeed, from not very far away the tribe of stone-who-is-dancing hear voices echoing.
should be: Indeed, from not very far away the tribe of stone-who-is-dancing hears voices echoing.

Page 24, Purpose of scenario:
close to spores, while managing the exploding spores.
should be: close to the spores while managing the exploding spores.

Page 25, Pull-Out text:
Exploser les spores dans le camp de l’adversaire
should be: Get the spores to explode in your opponent’s camp

Page 25, Favorite army:
(Ibrahim, ifrit qaniss, ghulam, Tuareg, Ermadhi guardian, Jaraya)
should be: (Ibrahim, Ifrit'Qaniss, 1 Suleman Ghulam, 1 Malikh Tuareg, 1 Ermadhi Guardian, 1 Malikh Jaraya)

Page 25, 2nd column, 1st paragraph:
more miniatures the better. It will thus eliminate more enemy miniatures. The key to victory is to get the spores explode in the opponent’s camp
should be: more miniatures the better. You will thus eliminate more enemy miniatures. The key to victory is to get the spores to explode in your opponent’s camp

Page 25, link:
Link to download spores token:
should be: Link to download spore tokens:

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Re: English scenario book

Message  mallachain le Jeu 20 Oct 2016 - 0:29

Edits in red:

Page 22, 1st column, 5th paragraph (just noticed this when looking at the Mornea map):
wood of the Apes.
should be: Monkey Woods.

Page 26, Title:
THE HARVEST’S CARNIVAL OF DONG-YÌ
should be: THE HARVEST’S CARNIVAL OF DONG-YÌ

Page 26, 1st column, 1st sentence:
when the new Selene
should be: when the new Selene

Page 26, 3rd column, 2nd paragraph:
fleeing from something and directly towards you.
should be: fleeing from something and directly towards you.

Page 26, 3rd column, 3rd paragraph:
Your immediate concern is to protect the city Ambassador
should be: Your immediate concern is to protect the city Ambassador

with the authorities of the city if you had to report
should be: with the authorities of the city if you had to report

firmly set on killing your emissary and
should be: firmly set on killing your ambassador and

Page 27, 1st column, Stealthy:
react to make the shoo- ter that
should be: react to make the shooter that

Page 27, 2nd column, Favorite army:
Sword Cartel (Qian Jian ice tiger [Sentinel of the Iron Heart], 2 Avalonian recruits, 1 Avalonian crossbowman, 1 retiarius Avalonian, 1 Avalonian bushwacker, 1 Malikh meharist and 2 Desert khergars)
should be: Sword Cartel (Qian Jian Ice Tiger [Sentinel of the Iron Heart], 2 Avalonian Recruits, 1 Avalonian Crossbowman, 1 Avalonian Retiarius, 1 Avalonian Bushwacker, 1 Malikh Meharist and 2 Desert Khergars)

Page 27, 2nd column, 3rd paragraph:
you have to watch for which of your opponent’s miniatures can have an impact on your ambassador and also which of your miniatures can attack the enemy ambassador.
should be: you have to watch for which of your opponent’s miniatures which can have an impact on your ambassador and also which of your miniatures can attack the enemy ambassador.

Page 28, 2nd column, For 3 Players:
Randomly determine which player takes the last stone (it will be the player in table 1 below).
should be: Randomly determine which player takes the last stone. (it will be the player in table 1 below).

Page 29, Favorite army:
Clan Walosi (Pitekica spirit-shaman of Ostiliha, toad medicine shaman, 3 toad thunder-warriors, 3 toad wind-warriors, 2 toad hiverthrowers)
should be: Clan Walosi (Pitekica Spirit-Shaman of Ostiliha, Toad Medicine Shaman, 3 Toad Thunder-Warriors, 3 Toad Wind-Warriors, 2 Toad Hive Throwers)

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Re: English scenario book

Message  mallachain le Jeu 20 Oct 2016 - 0:53

Edits in red:

Page 31, 2nd column, Favorite army:
Kingdom of Avalon (Leodegarius, colossus, 1 retiarius, 1 crossbowman, knight-errant, 1 recruit)
should be: Kingdom of Avalon (Deacon Leodegarius, Avalonian Colossus, 1 Avalonian Retiarius, 1 Avalonian Crossbowman, Knight Errant, 1 Avalonian Recruit)

Page 32, 2nd column, 2nd paragraph:
Not animal tracks, but traces of khalimans, Aurloks and human.
should be: Not animal tracks, but traces of khalimans, Aurloks and humans.

Page 32, Favorite army:
Kingdom of Avalon (Lotharius, country priest, 3 recruits, 1 crossbowman, 3 novices)
should be: Kingdom of Avalon (Constable Lotharius, Countryside Priest, 3 Avalonian Recruits, 1 Avalonian Crossbowman, 3 Templar Novices)

Page 32, Overview, 2nd paragraph:
You must try to make sure to be one that
should be: You must try to make sure to be the one that

Page 32, Overview, 2nd paragraph:
while protecting your table side.
should be: while protecting your side of the table.

Page 33, Special Rules:
At the end of each round, a footprint may be revealed on each line
should be: At the end of each round, a footprint will be revealed on each line

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Re: English scenario book

Message  mallachain le Jeu 20 Oct 2016 - 1:15

Edits in red:

Page 34, 1st column, 2nd paragraph:
of pipes in another city-port.
should be: of pipes in other city-ports.

Page 35, Favorite army:
(Deacon Leodegarius, country priest, 2 recruits, 2 crossbowmen, 2 retiarius)
should be: (Deacon Leodegarius, Countryside Priest, 2 Avalonian Recruits, 2 Avalonian Crossbowmen, 2 Avalonian Retiarius)

Page 35, 2nd column, 1st paragraph:
The bonus given to these permits you to stay back while having the ability to light more distant streetlights with alchemists.
should be: The bonus given to these permits you to stay back while having the ability to light more distant streetlights. with alchemists.

Page 35, 2nd column, 2nd paragraph:
If opponent place his own element on one
should be: If your opponent places his own element on one

Page 35, 3rd column, 3rd paragraph:
Do not hesitate to pick up a component with all your miniatures to go to the center and attack rapidly opposing alchemist.
should be: Do not hesitate to pick up components with all your miniatures, go to the center and rapidly attack opposing alchemists.

Page 35, Credits:
Creating scenarios:
should be: Scenario Creation:

Creating game tables:
should be: Game Table Creation:

Painting miniatures:
should be: Miniatures Painted by:

English proofreading: Mallachain & Donnie Williams
Should be: English proofreading: David Dierks & Donnie Williams

Legal Deposit:
should be: Copyright:

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Re: English scenario book

Message  Vegabond le Jeu 20 Oct 2016 - 23:02

Edits in Blue

Page 20
Deployment:
"9.5 inches from the center." should be "9.5 inches from the center line."

mallachain a écrit:Edits in red:

Page 21
Deployment:
9,5 inches from the center line.
should be: The entire edge, 9.5 inches from the center line.

Page 22, Special rules:
If a miniature is astride several neighborhoods, the player must indicate at the end of its activation of it in which neighborhood he chooses to be.
should be: If a miniature is astride several neighborhoods, the player must indicate at the end of its activation of it in which neighborhood he chooses to be.

Page 22
1st column, 3rd paragraph
"courtesan in XI Yi's Flower" should be "courtesan in Xi Yi's Flower"

1st column, 5th paragraph
"to XI Yi, we stopped at the large market" should be "to Xi Yi, we stopped at the large Market"

2nd column, last sentence
"argg......lodge...of..." should be "argg......home...of...Militia Lancer Yù Ban...Turtle Counter..."

Special Rules
"A miniature on watch on horseback that is" possible change to "A mounted miniature on watch that is" <- This allows for mounts other than horses in the future.

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Re: English scenario book

Message  Vegabond le Jeu 20 Oct 2016 - 23:55

Edits in Blue

Page 24
all instances of Sir Precious should be Ser Precious to follow previous sources.

Page 25
For 2 Players
"starting with the one who did not" should be
"starting with the player who did not"

"own half of the table, and the third is your choice." should be
"own half of the table, and the third wherever you want."

For 3 Players
"the first in a quarter of one opponents side of the table, the second spore is the player's choice." should be
"first place a spore in an opponent's quarter (or side) of the table, then place the second spore wherever you want."

For 4 Players
"opponent's quarter of the table, the second spore is the player's choice."
"opponent's quarter of the table, then place the second spore wherever you want."

Special Rules
"determined by a dice roll." should be
"determined by a die roll."

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Re: English scenario book

Message  Vegabond le Ven 21 Oct 2016 - 1:32

Edits in Blue

Page 27
Deployment
2nd paragraph
"Miniatures with the Stealth skill are" should be
"Miniatures with the Stealthy skill are"

"The strategist ability of Fu-Nihao has no effect." should be
"The Strategist skill has no effect." <- In case other miniatures other than Fu get this skill.

"each player chooses 3 miniatures of his choice then each" should be
"each player chooses 3 miniatures, of his choice then each"

"then each randomly determines with which of these three miniatures the Ambassador is deployed."
"then each randomly determines with which one of these three miniatures the Ambassador is deployed."

Victory conditions
"- Or 1 VP if your ambassador is the only one alive." should be
"- Or 1 VP if yours is the only ambassador alive."

mallachain a écrit:Edits in red:
Page 27, 2nd column, Favorite army:
Sword Cartel (Qian Jian ice tiger [Sentinel of the Iron Heart], 2 Avalonian recruits, 1 Avalonian crossbowman, 1 retiarius Avalonian, 1 Avalonian bushwacker, 1 Malikh meharist and 2 Desert khergars)
should be: Cartel of the Saber (Qian Jian, Ice Tiger [Sentinel of the Iron Heart], 2 Avalonian Recruits, 1 Avalonian Crossbowman, 1 Avalonian Retiarius, 1 Avalonian Bushwacker, 1 Malikh Meharist and 2 Desert Khergars)

Page 28, 2nd column, For 3 Players:
Randomly determine which player takes the last stone (it will be the player in table 1 below).
should be: Randomly determine which player takes the last stone (it will be player 1 in table below).

Page 28
3rd column, 3rd paragraph
"stones are buried and there is a very large amount of marks." should be
"stones are buried and there are a lot of marks."

3rd column, 5th paragraph
"The ride was not going to be a simple collection and we had to battle while recovering" should be
"The mission was not going to be a simple collection, we were going to have to fight to recover"

"stones before gaining glory and" should be
"stones to gain glory and"

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Re: English scenario book

Message  Vegabond le Ven 21 Oct 2016 - 2:32

Edits in Blue

Page 30
1st column
"drunken ramblings of the soldiers of the patrol." should be
"drunken ramblings of the patrol soldiers"

3rd column, 4th paragraph
"Observing more closely around him," should be
"Searching nearby,"

Special Rules There is a discrepancy here.
first - says you can only pick up a treasure AFTER you walk.
second - say you can pick up a treasure BEFORE or AFTER you walk.

Carry a treasure
"- A model carrying a treasure only make" should be
"- A model carrying a treasure can only make"

mallachain a écrit:Edits in red:

Page 31, 2nd column, Favorite army:
Kingdom of Avalon (Leodegarius, colossus, 1 retiarius, 1 crossbowman, knight-errant, 1 recruit)
should be: Kingdom of Avalon (Deacon Leodegarius, Avalonian Colossus, 1 Avalonian Retiarius, 1 Avalonian Crossbowman, Knight Errant, 1 Avalonian Recruit)

Page 32, Overview, 2nd paragraph:
You must try to make sure to be one that
should be: You must try to make sure to be the one that

Page 32
"I'm not the only one motivated to go the Penitentiary" should be
"I'm not the only one motivated to go to the Penitentiary"

Page 33
Purpose of scenario
"You must collect them." should be
"You must find them."

mallachain a écrit:Edits in red:
Page 33, Special Rules:
At the end of each round, a footprint may be revealed on each line
should be: At the end of each round, a footprint will be revealed on each line

This isn't exactly true, because there may be times when a line of footprints doesn't have anyone by any of them.

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Re: English scenario book

Message  Vegabond le Ven 21 Oct 2016 - 4:17

Edits in Blue

Page 34
City Lights. I have a few questions about this scenario.
1. The 2 elements players put on the lamps during set-up. Can those be picked up?
2. I have to spend a stone to brighten a lamp. Do I also spend a stone to darken a lamp?
3. If yes for #2, does the stone have to be one of the two elements next to the lamp?


Illuminate a streetlight
"The miniature increases or decreases the light of a lamp." should be
"A miniature can increase or decrease the light of a lamp."

Page 35
Credits
"The Harvest's Carnival of Dong" should be
"The Harvest Carnival of Dong"

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Re: English scenario book

Message  Letchaï le Ven 21 Oct 2016 - 9:46

Vegabond a écrit:Edits in Blue

Page 34
City Lights. I have a few questions about this scenario.
1. The 2 elements players put on the lamps during set-up. Can those be picked up?
2. I have to spend a stone to brighten a lamp. Do I also spend a stone to darken a lamp?
3. If yes for #2, does the stone have to be one of the two elements next to the lamp?


1. No. They are put next to the lamp as a memory help.
2. Yes.
3. Yes. A stone of the same nature of the elements put during set-up.
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Re: English scenario book

Message  Vegabond le Ven 21 Oct 2016 - 16:14

Letchaï a écrit:
Vegabond a écrit:Edits in Blue

Page 34
City Lights. I have a few questions about this scenario.
1. The 2 elements players put on the lamps during set-up. Can those be picked up?
2. I have to spend a stone to brighten a lamp. Do I also spend a stone to darken a lamp?
3. If yes for #2, does the stone have to be one of the two elements next to the lamp?


1. No. They are put next to the lamp as a memory help.
2. Yes.
3. Yes. A stone of the same nature of the elements put during set-up.

In that case.

Page 34
Objective tokens, as the last sentence
These elements cannot be picked up, they just determine which elements are needed to increase or decrease the lamp's light.

Illuminate a streetlight
second to last sentence
Remove the element token when you decrease the light. should be
Remove the spent token when you decrease the light.

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Re: English scenario book

Message  Vegabond le Ven 21 Oct 2016 - 16:26

Maybe I should have asked a long time ago, but how come all the scenarios list Victory Conditions with two ways to win?

Victory Conditions
These are shown in this paragraph:
1) The requirements to earn VP.
2) The number of VP necessary to win. (In Multiplayer mode, if the number of VP is not reached at the end of the 5th round, then the winner is the one who has the most).
3) The highest number of VP wins.

Take this scenario for example;
Victory Conditions
1) You score 1 VP when you force the Air document onto your opponent. The document is discarded.
   At the end of each round:
   - 1 VP for each Fire document your emissary has,
   - 1 VP for each Water document in possession of your character,
   - 1 VP for each Earth document in your chest.
2) At the end of a round if a player has 11 VP or more, he wins. If two players have 11 VP or more, or if a player has lost all his miniatures, it's a draw.
3) Number of VP to win: 17.

Is #2 for Multiplayer ONLY?
Is #3 for 2-players ONLY?

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Re: English scenario book

Message  nicoleblond le Sam 22 Oct 2016 - 12:31

mallachain a écrit:Legal Deposit:
should be: Copyright:
I think we keep "legal deposit". We had to declare book in french administration to get ISBN number.
Legal deposit seems to me different of copyright.
What do you think?


mallachain a écrit:2nd column, last sentence
"argg......lodge...of..." should be "argg......home...of...Militia Lancer Yù Ban...Turtle Counter..."
It's two different sentence.
The Militia Lancer is the storyteller.


vegabond a écrit:Special Rules There is a discrepancy here.
first - says you can only pick up a treasure AFTER you walk.
second - say you can pick up a treasure BEFORE or AFTER you walk.
I think there is a mistake.

First
- A treasure can only be picked up with a walk action and cannot be done as a reaction.


vegabond a écrit:Maybe I should have asked a long time ago, but how come all the scenarios list Victory Conditions with two ways to win?

Victory Conditions
These are shown in this paragraph:
1) The requirements to earn VP.
2) The number of VP necessary to win. (In Multiplayer mode, if the number of VP is not reached at the end of the 5th round, then the winner is the one who has the most).
3) The highest number of VP wins.

Take this scenario for example;
Victory Conditions
1) You score 1 VP when you force the Air document onto your opponent. The document is discarded.
At the end of each round:
- 1 VP for each Fire document your emissary has,
- 1 VP for each Water document in possession of your character,
- 1 VP for each Earth document in your chest.
2) At the end of a round if a player has 11 VP or more, he wins. If two players have 11 VP or more, or if a player has lost all his miniatures, it's a draw.
3) Number of VP to win: 17.

Is #2 for Multiplayer ONLY?
Is #3 for 2-players ONLY?
#2 is for 2 player and multiplayer.
Example you talk about is a campaign scenario. They are for 2 players only (pages 6 to 19). It's why we say two players.
#3 concerns all scenario (2 players and multiplayer) because it's maximum victory points to win.
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Re: English scenario book

Message  Vegabond le Sam 22 Oct 2016 - 16:34

nicoleblond a écrit:
mallachain a écrit:Legal Deposit:
should be: Copyright:
I think we keep "legal deposit". We had to declare book in french administration to get ISBN number.
Legal deposit seems to me different of copyright.
What do you think?

I'd keep Legal Deposit since it is filed in France and you didn't file for a copyright in the USA.

nicoleblond a écrit:
mallachain a écrit:2nd column, last sentence
"argg......lodge...of..." should be "argg......home...of...Militia Lancer Yù Ban...Turtle Counter..."
It's two different sentence.
The Militia Lancer is the storyteller.

Ok I didn't understand that. Leave it the way you have it then. Maybe put a - in front of Militia Lancer "-Militia Lancer Yù Ban"

nicoleblond a écrit:
vegabond a écrit:Special Rules There is a discrepancy here.
first - says you can only pick up a treasure AFTER you walk.
second - say you can pick up a treasure BEFORE or AFTER you walk.
I think there is a mistake.

First
- A treasure can only be picked up with a walk action and cannot be done as a reaction.

- A treasure can only be picked up with a walk action and cannot be done as a reaction. <- That is better.

nicoleblond a écrit:
vegabond a écrit:Maybe I should have asked a long time ago, but how come all the scenarios list Victory Conditions with two ways to win?

Victory Conditions
These are shown in this paragraph:
1) The requirements to earn VP.
2) The number of VP necessary to win. (In Multiplayer mode, if the number of VP is not reached at the end of the 5th round, then the winner is the one who has the most).
3) The highest number of VP wins.

Take this scenario for example;
Victory Conditions
1) You score 1 VP when you force the Air document onto your opponent. The document is discarded.
  At the end of each round:
  - 1 VP for each Fire document your emissary has,
  - 1 VP for each Water document in possession of your character,
  - 1 VP for each Earth document in your chest.
2) At the end of a round if a player has 11 VP or more, he wins. If two players have 11 VP or more, or if a player has lost all his miniatures, it's a draw.
3) Number of VP to win: 17.

Is #2 for Multiplayer ONLY?
Is #3 for 2-players ONLY?
#2 is for 2 player and multiplayer.
Example you talk about is a campaign scenario. They are for 2 players only (pages 6 to 19). It's why we say two players.
#3 concerns all scenario (2 players and multiplayer) because it's maximum victory points to win.

I don't understand. I've looked at several missions and I don't understand why there are two victory conditions. Mallachain, do you understand the Victory Conditions?

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Re: English scenario book

Message  mallachain le Dim 23 Oct 2016 - 0:39

vegabond a écrit:
nicoleblond a écrit:
vegabond a écrit:Maybe I should have asked a long time ago, but how come all the scenarios list Victory Conditions with two ways to win?

Victory Conditions
These are shown in this paragraph:
1) The requirements to earn VP.
2) The number of VP necessary to win. (In Multiplayer mode, if the number of VP is not reached at the end of the 5th round, then the winner is the one who has the most).
3) The highest number of VP wins.

Take this scenario for example;
Victory Conditions
1) You score 1 VP when you force the Air document onto your opponent. The document is discarded.
  At the end of each round:
  - 1 VP for each Fire document your emissary has,
  - 1 VP for each Water document in possession of your character,
  - 1 VP for each Earth document in your chest.
2) At the end of a round if a player has 11 VP or more, he wins. If two players have 11 VP or more, or if a player has lost all his miniatures, it's a draw.
3) Number of VP to win: 17.

Is #2 for Multiplayer ONLY?
Is #3 for 2-players ONLY?
#2 is for 2 player and multiplayer.
Example you talk about is a campaign scenario. They are for 2 players only (pages 6 to 19). It's why we say two players.
#3 concerns all scenario (2 players and multiplayer) because it's maximum victory points to win.

I don't understand. I've looked at several missions and I don't understand why there are two victory conditions. Mallachain, do you understand the Victory Conditions?

I've got no idea. It seems to be a variation of how the scenarios were listed in the Genesis rulebook - at the end of each scenario, in the Victory Conditions section, there was: "Maximum number of VP to win: #"

Way back when - when Genesis came out - it never made any sense and everyone I played with ignored it.

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Re: English scenario book

Message  nicoleblond le Lun 24 Oct 2016 - 8:56

Ah... OK... I understand.

To win scenario, there is a minimum victory point to score (example, for chests, you must score 7 VP to win).
#3, it's maximum number VP to gain for scenario (example, for chests, maximum number is 12 VP, you cannot get more VP. Example, 3rd round, you have 6 VP. 4rd round, you open 3 chests, you score 6 VP, you get 12 VP at end of 4rd round).
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Re: English scenario book

Message  Vegabond le Lun 24 Oct 2016 - 15:23

nicoleblond a écrit:Ah... OK... I understand.

To win scenario, there is a minimum victory point to score (example, for chests, you must score 7 VP to win).
#3, it's maximum number VP to gain for scenario (example, for chests, maximum number is 12 VP, you cannot get more VP. Example, 3rd round, you have 6 VP. 4rd round, you open 3 chests, you score 6 VP, you get 12 VP at end of 4rd round).

What is the point in having a maximum score? Who cares about that? If the minimum is 7 to win I'm not going to care if my opponent get 22 instead of 12. I still lost. I'd say drop that all together for all scenarios.

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Re: English scenario book

Message  Letchaï le Lun 24 Oct 2016 - 16:53

It's to calculate the goal average (argh do you use this term too ?) in tournaments Wink
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Re: English scenario book

Message  Vegabond le Lun 24 Oct 2016 - 17:07

Letchaï a écrit:It's to calculate the goal average (argh do you use this term too ?) in tournaments Wink

We do for sporting events. Not really in our games I'd say.

In that case I'd change
Page 3

Victory Conditions
These are shown in this paragraph:
1) The requirements to earn VP.
2) The number of VP necessary to win. (In Multiplayer mode, if the number of VP is not reached at the end of the 5th round, then the winner is the one who has the most).
3) The highest maximum number of VP possible.

Take this scenario for example;
Victory Conditions
1) You score 1 VP when you force the Air document onto your opponent. The document is discarded.
 At the end of each round:
 - 1 VP for each Fire document your emissary has,
 - 1 VP for each Water document in possession of your character,
 - 1 VP for each Earth document in your chest.
2) At the end of a round if a player has 11 VP or more, he wins. If two players have 11 VP or more, or if a player has lost all his miniatures, it's a draw.
3) Maximum number of VP 17. <-Also you will need to change all the scenarios to match this format. Honestly I'd just drop #3 all together.

Is there a maximum of 5 rounds for every game? No matter if a tournament, for fun, 2-player, or 4-player?

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Re: English scenario book

Message  Letchaï le Lun 24 Oct 2016 - 21:11

Vegabond a écrit:
We do for sporting events. Not really in our games I'd say.

Yeah that's it. We use it for "competitions".

Vegabond a écrit:
In that case I'd change
Page 3

Victory Conditions
These are shown in this paragraph:
1) The requirements to earn VP.
2) The number of VP necessary to win. (In Multiplayer mode, if the number of VP is not reached at the end of the 5th round, then the winner is the one who has the most).
3) The highest maximum number of VP possible.

Take this scenario for example;
Victory Conditions
1) You score 1 VP when you force the Air document onto your opponent. The document is discarded.
 At the end of each round:
 - 1 VP for each Fire document your emissary has,
 - 1 VP for each Water document in possession of your character,
 - 1 VP for each Earth document in your chest.
2) At the end of a round if a player has 11 VP or more, he wins. If two players have 11 VP or more, or if a player has lost all his miniatures, it's a draw.
3) Maximum number of VP 17. <-Also you will need to change all the scenarios to match this format. Honestly I'd just drop #3 all together.
Yep, why not.

Vegabond a écrit:
Is there a maximum of 5 rounds for every game? No matter if a tournament, for fun, 2-player, or 4-player?
Not for every game, no. I think it's only for multiplayer games (in order to not make them too long).
There's no turn limit for a 2-player classic game.
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Re: English scenario book

Message  nicoleblond le Lun 24 Oct 2016 - 23:50

OK, I've change sentence everywhere.
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Re: English scenario book

Message  nicoleblond le Jeu 27 Oct 2016 - 0:34

I asked to compare french book with english book, to be sure there are no missing or mistake translation.
I post remarks of french proofreaders.


P17 For life
In the streets (it's not present in french version)
She calls on it changed by she chooses to call on it
Surprise was a good ally when she stole fruit in the streets. She chooses to calls on it once more. The squirrel nestled in a pocket, she runs down the hall and bursts like an arrow before the aghast guards. With one bound she dodges and continues on her way toward the gallows that had marked her arrival. She makes her escape.



P19 on the waters
2nd column, 2nd paragraph
the utopians were sharing informations (we change by buying)
Naashti technology, so that’s what motivated the Triad and caused the instability of the border. Smugglers of all kinds seeking to reap the benefits of this traffic that Assia stumbled upon. These men of the ocean, the Utopians were buying information they already have and appear to be well equipped with weapons ...



P21 Player overview
2nd paragraph, 2eme sentence, add not after it will
It will not often be synonymous with victory as long as your opponent does the same.

we change "and" by "to"
My advice is to try to place miniatures with many AP on an objective so they can pick it with 2 AP when activated, then use the other to prevent your opponent from doing the same thing. Beware of the smart opponents who expect you to do all the work to pick the locks and open the chests.


P24 - 11 ème paragraph
We change strange by foreign
- Yes ... This place is much worse than ours... It seems familiar and foreign at the same time ... We’ll collect the mushrooms and get out of here!



P25
3 ème column, 2eme line
We change a spore by a miniature and a "a spore" for "get a model to blow". Change just by when (end of sentence)
The first three rounds, move a miniature (the cheapest and preferably a shooter) next to each spore in your camp and get a model to blow a spore in the opposite camp. Do not hesitate to pass your turn when the situation is advantageous.

Victory conditions :
we add "starting" (end of sentence)
1) At the end of each round, after a spore explodes, determine who controls each remaining spore. The player who has the most AP, or if AP is tied, the most recruitment points controls the spore. For each controlled spore, the player scores: 1 VP in the 1st round, 2 VP in the 2nd round, 3 VP starting from the 3rd round.




P26
Background - 2nd sentence
We change Carnival by big event
Though this big event is not as renowned as the Yu-Cheng one celebrating the beginning of winter - the season of Dao - the economic importance of the harvest has made it into a large fair where different nationalities can meet and discuss current topics.

Ambassador profile card
Defensive attitude, we change inactive CC by Parry CC

we change it by this one
The ambassador can only play the Parry CC. He can not respond. If the ambassador is in combat, he disengages automatically when moving (if the miniature with which he moves is in combat, this one must carry out its disengagement roll normally).



P27 Scenary elements and alchemical components
We change Leaves by Respect
Standard. Components may be placed on any scenery elements on any part of the table. Respect 4 inches between each component. Leave a space in the center of the table to place the first miniature.

Special rules
The crowd : all miniatures are considered to have the Stealthy skill (No, juste a covert)
The crowd: for the duration of the game, all miniatures are considered to have a covert. Miniatures that have the Stealthy skill printed on their card, succeed on their roll as if they were a size smaller. So a size 2 miniature with Stealthy succeeds on its cover roll on a 6 or more (instead of Cool. Size 1 miniatures with Stealthy succeed on a 4 or more (instead of 6).

Stealthy : this paragraph is deleted.

Player overview - Favorite army :
We change Sword Cartel by Cartel of the Saber




P29 - Player overview
We delete 3 toads thunder warriors Very Happy

Last §
We change fast miniatures by backup miniatures
To keep the stones gathered by your miniatures during a round, use scenery elements to block or backup miniatures to recover the stones of your wounded miniatures.

Special rules
We add "which must be place"
The stones on the profile cards are collected at the end of the round, they are removed from play and set aside.
If a miniature with a stone is injured before the end of the round, it drops the stone which must be place:
- In contact with its base and that of its attacker (or it is placed between the two bases if long reach was used),

We add "with its base"
- In contact with its base of the wounded miniature (anywhere the controlling player wishes) when damage is from shooting or alchemy.


P30 - purpose of scenario - second sentence
We add out after get
There are three treasures in the center of the table and each player begins the game with 1 treasure. You have to get out three treasures to the opposite table edge.



P31 - Player overview - second §
We add "at least"
Transport the Goods is a scenario of collection and movement. You must pick up and carry at least three treasures into the opponent’s deployment zone. The approach to the scenario will depend greatly on the list and faction played. This is the charm of this scenario!


P32 - first sentence of background
We change "this name" by "it"
Am’n Ayassarr... It has haunted me for almost 3 seasons ... Not a single day goes by without that name coming to mind... In the Asfar desert... forests... the mountains... the cities I’ve been through... I thought I saw his shadow ten times... a hundred times.. a thousand times... around a tree, a bush, behind a rock, a dark lane... He never left me for a moment...

player overview - second § - second sentence
We change special by marked
This scenario is a question of investment and control, this is because the most AP will reveal the footprints on each line. You know where the marked footprints are in the opponents half of the table. You must try to be the one that reveals the two special footprints to score 6 VP of the 9 needed while protecting your side of the table. For the last 3 points, get the footprints on your own side, if you’re lucky, you’ll find a special footprint. To win the game, you must delay (pass) when you control a marked footprint or anticipate your opponents actions and thwart them.


P33 - purpose of scenario
We change specials by marked
There are footprints on the whole table. You must find them. Some are marked and award victory points.


P35 - player review
we change "stay group" by "stay back"
You must try to get a list with two alchemists. The bonus given to these permits you to stay group while having the ability to light more distant streetlights. They will still, by spending 1 AP, obtain stones.

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Re: English scenario book

Message  mallachain le Ven 28 Oct 2016 - 22:06

My thoughts on some of the changes.
nicoleblond a écrit:I asked to compare french book with english book, to be sure there are no missing or mistake translation.
I post remarks of french proofreaders.


P17 For life
In the streets (it's not present in french version)
She calls on it changed by she chooses to call on it
Here's my two cents: It's implied that she is choosing to do something because she is doing it. Adding "chooses to" is redundant.

nicoleblond a écrit:P19 on the waters
P25

Victory conditions :
we add "starting" (end of sentence)
1) At the end of each round, after a spore explodes, determine who controls each remaining spore. The player who has the most AP, or if AP is tied, the most recruitment points controls the spore. For each controlled spore, the player scores: 1 VP in the 1st round, 2 VP in the 2nd round, 3 VP starting from the 3rd round.
I would use: 1 VP in the 1st round, 2 VP in the 2nd round, 3 VP in the 3rd and successive rounds.

nicoleblond a écrit:
P26
we change it by this one
The ambassador can only play the Parry CC. He can not respond. If the ambassador is in combat, he disengages automatically when moving (if the miniature with which he moves is in combat, this one must carry out its disengagement roll normally).
My two cents: "it" flows better than "this one." Because we've been consistently using the masculine pronoun for the ambassador, there is no confusion in using the neutral pronoun for the other miniature.

nicoleblond a écrit:
P27 Scenary elements and alchemical components
We change Leaves by Respect
Standard. Components may be placed on any scenery elements on any part of the table. Respect 4 inches between each component. Leave a space in the center of the table to place the first miniature.
My two cents: Respect doesn't work this way in English. It will be confusing and make the reader pause to figure out what is meant. It should read: "Leave 4 inches..."

nicoleblond a écrit:
Special rules
The crowd : all miniatures are considered to have the Stealthy skill (No, juste a covert)
The crowd: for the duration of the game, all miniatures are considered to have a covert. Miniatures that have the Stealthy skill printed on their card, succeed on their roll as if they were a size smaller. So a size 2 miniature with Stealthy succeeds on its cover roll on a 6 or more (instead of Cool. Size 1 miniatures with Stealthy succeed on a 4 or more (instead of 6).
Should be: "all miniatures are considered to be under cover."

nicoleblond a écrit:
P29 - Player overview
Special rules
We add "which must be place"
The stones on the profile cards are collected at the end of the round, they are removed from play and set aside.
If a miniature with a stone is injured before the end of the round, it drops the stone which must be place:
Change to "placed:"

nicoleblond a écrit:We add "with its base"
- In contact with its base of the wounded miniature (anywhere the controlling player wishes) when damage is from shooting or alchemy.
Should be: "- In base contact with the ..."

nicoleblond a écrit:P30 - purpose of scenario - second sentence
We add out after get
There are three treasures in the center of the table and each player begins the game with 1 treasure. You have to get out  three treasures to the opposite table edge.
Again, "out" is implied in the statement and not needed.

nicoleblond a écrit:
P35 - player review
we change "stay group" by "stay back"
You must try to get a list with two alchemists. The bonus given to these permits you to stay group while having the ability to light more distant streetlights. They will still, by spending 1 AP, obtain stones.
My two cents: "group" doesn't work in this context. Maybe "together" is what you mean?

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Re: English scenario book

Message  nicoleblond le Sam 29 Oct 2016 - 12:55

Thank you very much Very Happy I respect your remarks.
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Re: English scenario book

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